
Josh Trusz
Games Programmer
Projects
These are some of the projects I have worked on
(newest are at the bottom)




Space Germ Fighter
This was my first Unity project. It's a simple 2D space shooter.
You fly around in a space ship, moving with WASD and aiming/shooting with the mouse, similar to Geometry Wars.
Made in Unity3D using C#
March-2014




War Cube
You are a cube training to be a War Cube. Complete the War Cube training then try to survive as long as you can in War Cube War Simulation.
Made in Unity3D using C#
April-2014




Malachite Town
City Building game. Build houses and gain population, build shops to make money, farms to get food, mineshafts to get stone and lumbermills to get wood. Keep the people alive by providing food, if population drops back to 0, game over.
Made in Unity3D using C#
May-2014




Here Fishy Fishy
Android game for kids. Guide Fishy through a fish tank, into the river and escape to the ocean.
Made in Unity3D using C#
May-2014



Space Invaders
Space Invaders written in C++ using SFML and the Crimson Zombie Framework.
My first C++ game. I tried to keep it close to the original.
Made in Visual Studio 2013 using C++
May-2014



Breakout
Breakout written in C++ during a 2 hour exam. Changing paddle sizes, mouse control, multi-ball, infinite levels, music and sounds
Made in Visual Studio 2013 using C++
May-2104




Perspicacity
A first person platformer with puzzles based around what you see. Some platforms can only be seen in your peripherals, some are invisible and you must use shadows to find them, some are timed with music.
Made in Unity3D using C#
August-2014




Lil' Body Guardians
A transport management game. You are inside a human heart and must direct Antibodies through the blood streams to fight off viruses. Choose the right team for the job and send them off in the protean train (protreain).
Made in Unity3D using C#
December-2014
Castles & Krakens
A top down RPG set inside a table top D&D style game. You play as a girl in your brother's game and must overcome the unfair rules and decisions from your brother and his friends.
Made in Unity3D using C#
March-2015
Parcel Pursuit
2D Platformer. Mia was sent to deliver a package to the desert planet of Saropa, the furthest planet from the HD10180 sun. Space thieves attacked the planet and took the package, so now Mia needs to chase them down and take back the package so she can deliver it to the rightful owner.
She does not know what is in the package, just that it is her job to deliver it. She chases the space thieves across the solar system from planet to planet.
Made in Unity3D using C#
August-2015